30-06-2012, 04:48 PM
8-bit with 8KBytes In-System Programmable Flash
8-bit with 8KBytes In-System Programmable Flash.pdf (Size: 5.51 MB / Downloads: 40)
The Atmel®AVR® core combines a rich instruction set with 32 general purpose working registers.
All the 32 registers are directly connected to the Arithmetic Logic Unit (ALU), allowing two independent
registers to be accessed in one single instruction executed in one clock cycle. The
resulting architecture is more code efficient while achieving throughputs up to ten times faster
than conventional CISC microcontrollers.
The ATmega8 provides the following features: 8 Kbytes of In-System Programmable Flash with
Read-While-Write capabilities, 512 bytes of EEPROM, 1 Kbyte of SRAM, 23 general purpose
I/O lines, 32 general purpose working registers, three flexible Timer/Counters with compare
modes, internal and external interrupts, a serial programmable USART, a byte oriented Twowire
Serial Interface, a 6-channel ADC (eight channels in TQFP and QFN/MLF packages) with
10-bit accuracy, a programmable Watchdog Timer with Internal Oscillator, an SPI serial port,
and five software selectable power saving modes. The Idle mode stops the CPU while allowing
the SRAM, Timer/Counters, SPI port, and interrupt system to continue functioning. The Powerdown
mode saves the register contents but freezes the Oscillator, disabling all other chip functions
until the next Interrupt or Hardware Reset. In Power-save mode, the asynchronous timer
continues to run, allowing the user to maintain a timer base while the rest of the device is sleeping.
The ADC Noise Reduction mode stops the CPU and all I/O modules except asynchronous
timer and ADC, to minimize switching noise during ADC conversions. In Standby mode, the
crystal/resonator Oscillator is running while the rest of the device is sleeping. This allows very
fast start-up combined with low-power consumption.
Introduction
Introduction This section discusses the Atmel®AVR® core architecture in general. The main function of the
CPU core is to ensure correct program execution. The CPU must therefore be able to access
In order to maximize performance and parallelism, the AVR uses a Harvard architecture – with
separate memories and buses for program and data. Instructions in the Program memory are
executed with a single level pipelining. While one instruction is being executed, the next instruction
is pre-fetched from the Program memory. This concept enables instructions to be executed
in every clock cycle. The Program memory is In-System Reprogrammable Flash memory.
The fast-access Register File contains 32 × 8-bit general purpose working registers with a single
clock cycle access time. This allows single-cycle Arithmetic Logic Unit (ALU) operation. In a typical
ALU operation, two operands are output from the Register File, the operation is executed,
and the result is stored back in the Register File – in one clock cycle.
Status Register
The Status Register contains information about the result of the most recently executed arithmetic
instruction. This information can be used for altering program flow in order to perform
conditional operations. Note that the Status Register is updated after all ALU operations, as
specified in the Instruction Set Reference. This will in many cases remove the need for using the
dedicated compare instructions, resulting in faster and more compact code.
The Status Register is not automatically stored when entering an interrupt routine and restored
when returning from an interrupt. This must be handled by software.
Stack Pointer
The Stack is mainly used for storing temporary data, for storing local variables and for storing
return addresses after interrupts and subroutine calls. The Stack Pointer Register always points
to the top of the Stack. Note that the Stack is implemented as growing from higher memory locations
to lower memory locations. This implies that a Stack PUSH command decreases the Stack
Pointer.
The Stack Pointer points to the data SRAM Stack area where the Subroutine and Interrupt
Stacks are located. This Stack space in the data SRAM must be defined by the program before
any subroutine calls are executed or interrupts are enabled. The Stack Pointer must be set to
point above 0x60. The Stack Pointer is decremented by one when data is pushed onto the Stack
with the PUSH instruction, and it is decremented by two when the return address is pushed onto
the Stack with subroutine call or interrupt. The Stack Pointer is incremented by one when data is
popped from the Stack with the POP instruction, and it is incremented by two when address is
popped from the Stack with return from subroutine RET or return from interrupt RETI.