13-09-2013, 03:29 PM
A TECHNICAL SEMINAR ON 3D INTERNET
3D INTERNET[.pptx (Size: 2.22 MB / Downloads: 85)
WEB 1.0
Web 1.0 was an early stage of the evolution of the world wide web.
A small number of writers created Web pages for a large number of readers.
Companies publish content that people consume .
Users could only view WebPages but not contribute to the content of the
WebPages.
3D INTERNET
It combines the immediacy of television, the versatile content of the Web,
and the relationship-building strengths of social networking sites like Facebook.
Virtual worlds provide immersive 3D experiences that replicate
(and in some cases exceed) real life.
3D INTERNET: WHY ?
Limitations of 2D net:
Navigating hierarchical data structures is cumbersome for large data sets.
Not sure where the next button would take us.
User would get lost sooner or later while browsing.
Emergence of search engines as fundamental elements of internet and heavy dependencies on key words.
3D Internet architecture
Provide user- or server-side created, static and dynamic content making up
the specific webplace (3D environment) including visuals, avatar data, media, and more to client programs.
A world server has the important task of coordinating the co-existence
of connected users, initiating communication between them, and ensuring
in-world consistency in real time.
Conclusion
We have provided an overview of the concept 3D Internet.
We believe that at this point of time we are facing a unique opportunity
for the evolution of internet towards a much more versatile, interactive,
and usable version: 3D internet.
3D Internet, also known as virtual worlds, is a powerful new way for you to
reach consumers, business customers, co-workers, partners, and students.
The hype surrounding metaverses(especially SL) should be seen under
this light and taken as an indicator of the fact that many businesses are
aware of the 3D internet’s potential.