17-01-2013, 04:46 PM
Networked Media and 3D Internet
Networked Media.ppt (Size: 1.88 MB / Downloads: 103)
INTRODUCTION
Architectures and technologies for converged and scalable networking and delivery of multimedia content and services (content adaptation, user context, social networks). Services may include: home management, applications, location and mobility scenarios. Enabling multiple user roles (content producer, consumer, manager of content).
Maintaining integrity and quality of media to optimise QoE in collaborative media creation and delivery scenarios (sharing, storage, retrieval, fusion capabilities). Open architectures, especially for real-time and immersive collaborative environments. Enhancements of SVC, 3D & multi-view coding, leading to optimised network awareness and device delivery.
Networked Media & 3D Internet (2/6)Target outcome
Architectures and technologies for Future Media Internet and 3D processing enabling mass distribution, caching, filtering, aggregation and networking of 3D content and enhanced user QoE. Optimisation of real time rendering of complex scenes from personalised user perspectives and minimisation of latency due to network and processing platforms.
Technologies for 3D content representation in multiple virtual worlds, with user controlled management of ownership, identity and rights associated to presence.
Networks of Excellence (€6 million)
Consolidation or establishment of European leadership in the fields of content-aware networks and network-aware applications.
Integration of foundational research capability to establish research agendas, promotion of multi-disciplinary education and sharing of research facilities in the field of 3D Media Internet.
Integration of industrial and academic research capabilities to establish research agendas and to share research facilities in the field of immersive media and electronic cinema.