02-05-2014, 03:24 PM
Next-Generation Mobile Computing
Next-Generation Mobile.docx (Size: 12.67 KB / Downloads: 18)
ABSTRACT
Ubiquitous, pervasive mobile computing is all around us. We use mobile computing not only when we interact with our smartphones to connect with friends and family across states and countries, but also when we use ticketing systems on a bus or train to work or home, purchase food from a mobile vendor at a park, watch videos and listen to music on our phones and portable music playing devices. In other words, mobile computing is not only the interaction of smart phones with each other. Any computation system that is expected to move and interact with end users or other computational systems despite potential changes in network connectivity—including loss of connectivity or changes in type of connectivity or access
point—participates in mobile computing infrastructure, and the number of such systems is expected to grow significantly each year over the coming decades.
Many of these systems in urban areas take advantage of robust networking infrastructure, gigabit bandwidth backbones, high-speed relays, and unlimited power and recharging capabilities. However, many of these systems operate within degraded network, power, or computing environments, such as for first-responders in a catastrophe, mobile phone users in remote regions or in countries where communication infrastructure is degraded or even millions of people watching fireworks along a river and overwhelming the local networking infrastructure in a major metropolitan area. IEEE Software seeks submission of articles that explore the next generation of mobile computing within the contexts of mission-critical scenarios, quality-of-service differentiation, and resource constraints. The deadline is 30 June.