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PROJECT ON MAA-YOKE TECHNOLOGY
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INTRODUCTION


Project Overview

This project removes the problems faced by streaming media without packet loss. Many enterprises use streaming video to convey news clips or corporate communications to their employees or clients. However, since the networks are based on packet-switching technology which is designed for data communication, achieving efficient distribution of streaming video and multimedia to a wide heterogeneous user population poses many technical challenges.
Besides the standard video-over-IP issues, enterprises have additional requirements due to the need to control a shared infrastructure where business media comes first. In addition to challenges in terms of video coding and networking, one of the key requirements for enterprise streaming is clearly posed in terms of security. The video distribution has to be efficient and to adapt to the clients requirements, while at the same time offering a high degree of security.

SYSTEM ANALYSIS

CLIENT - SERVER FILE SHARING

Content distribution is a centralized one, where the content is distributed from the centralized server to all clients requesting the document.
Clients send request to the centralized server for downloading the file. Server accepts the request and sends the file as response to the request.In most client-server setups, the server is a dedicated computer whose entire purpose is to distribute files.

DRAWBACKS OF EXISTING SYSTEM

 Scalability problem arises when multi requests arises at a single time.
 Servers need heavy processing power
 Downloading takes hours when clients increases
 Requires heavy storage in case of multimedia content

PROPOSED SYSTEM

Peer-to-peer content distribution provides more resilience and higher availability through wide-scale replication of content at large numbers of peers. A P2P content distribution community is a collection of intermittently-connected nodes with each node contributing storage, content and bandwidth to the rest of the community
The peer-to-peer file sharing networks had a centralized server system. This system controls traffic amongst the users. The servers store directories of the shared files of the users and are updated when a user logs on. In the centralized peer-to-peer model, a user would send a search to the centralized server of what they were looking for. The server then sends back a list of peers that have the data and facilitates the connection and download. The Server-Client system is quick and efficient because the central directory is constantly being updated and all users had to be registered to use the program.