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CONGESTION CONTROL

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When one part of the subnet (e.g. one or more routers in an area) becomes overloaded, congestion results.
Because routers are receiving packets faster than they can forward them, one of two things must happen:
The subnet must prevent additional packets from entering the congested region until those already present can be processed.
The congested routers can discard queued packets to make room for those that are arriving.

Factors that Cause Congestion

Packet arrival rate exceeds the outgoing link capacity.
Insufficient memory to store arriving packets
Bursty traffic
Slow processor

Congestion Control vs Flow Control

Congestion control is a global issue – involves every router and host within the subnet
Flow control – scope is point-to-point; involves just sender and receiver.
Congestion Control is concerned with efficiently using a network at high load.
Several techniques can be employed. These include:
Warning bit
Choke packets
Load shedding
Random early discard
Traffic shaping
The first 3 deal with congestion detection and recovery. The last 2 deal with congestion avoidance.

Warning Bit

A special bit in the packet header is set by the router to warn the source when congestion is detected.
The bit is copied and piggy-backed on the ACK and sent to the sender.
The sender monitors the number of ACK packets it receives with the warning bit set and adjusts its transmission rate accordingly.

Choke Packets

A more direct way of telling the source to slow down.
A choke packet is a control packet generated at a congested node and transmitted to restrict traffic flow.
The source, on receiving the choke packet must reduce its transmission rate by a certain percentage.
An example of a choke packet is the ICMP Source Quench Packet.

Hop-by-Hop Choke Packets

Over long distances or at high speeds choke packets are not very effective.
A more efficient method is to send to choke packets hop-by-hop.
This requires each hop to reduce its transmission even before the choke packet arrive at the source.

Load Shedding

When buffers become full, routers simply discard packets.
Which packet is chosen to be the victim depends on the application and on the error strategy used in the data link layer.
For a file transfer, for, e.g. cannot discard older packets since this will cause a gap in the received data.
For real-time voice or video it is probably better to
throw away old data and keep new packets.
Get the application to mark packets with discard priority.