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Full Version: Iphone development MAD-IP
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Iphone development

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So what is all the fuss about?

Touchscreen interface, with several patents
Visual voicemail
Full MacOSX instead of subset (half a Gb)
Webbrowsing with most advanced webbrowser to date on handheld device (Safari)
Synchronisation via ITunes => demo

Features

Screen size: 3.5 in (89 mm)
Screen resolution: 480×320 pixels at 163 ppi, with 3:2 aspect ratio
Input devices: Multi-touch screen interface plus a "Home" button and "Sleep/Wake" located on the top of the iPhone.
Built-in rechargeable, non-removable battery
2 megapixel camera
Location finding by detection of cell towers and Wi-Fi networks
Samsung S5L8900 (412 MHz ARM 1176 processor, PowerVR MBX 3D graphics co-processor)
Memory: 128 MB DRAM
Storage: 8 GB or 16 GB flash memory
Operating System: iPhone OS
Quad band GSM / GPRS / EDGE: GSM 850 / 900 / 1800 / 1900
Wi-Fi (802.11b/g)
Bluetooth 2.0 with EDR
20Hz to 20kHz frequency response (both internal and headset)

Where to start?

Download iPhone SDK, if you are a Registered iPhone Developer or enrolled in the iPhone Developer Program
SDK includes :
Xcode
IPhone simulator
Monitoring instruments
Interface builder
loading an application onto devices is only possible after paying a Apple Developer Connection membership fee of 99 $ (standard) or 299 $ (enterprise)

Web Apps

Applications are downloaded directly to iPhone or iPod Touch
App Store is also available within iTunes
Applications are subject to approval by Apple, as outlined in the SDK agreement, for basic reliability testing and other analysis
Applications may be rejected if they are of only "limited utility"
Toolbars must be placed at the bottom of the screen, and the vibration function should only be used for alerts