11-08-2012, 11:53 AM
Sixth Sense Technology
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Abstract
This paper deals with the latest technology called the
sixth sense. It’s a wearable interface that augments the physical
world around us with the digital information. It’s just born
concept which allows user to connect with the internet
seamlessly. Without use of keyboard, mouse we can see videos
access, change, move data simply .But this concept bottle necks
lead to modification of the same by using commands instead of
gestures. Speech IC is used as a database for commands which
will be initially trained for storage. It performs the
corresponding commands accessing the operation from the
mobile device connected to it and action is projected using a
projector over any surface. It’s more possibly to be implemented
in future because of its cost constraints,
INTRODUCTION
This technology is a revolutionary way to interface the
physical world with digital information. Modern technologies
include the touch screen techniques which is used widely and
it makes ease of operation and saves utilisation time. Sixth
sense is a wearable gestural interface that augments the
physical world around us with digital information and lets us
use natural hand gestures to interact with that information. But
the bottle necks of this method such as position of camera, for
capturing gestures interprets the accuracy in the projected
output, lead to use of commands instead of hand gestures. The
position of camera is a major constraint in the image capturing
and projected output efficiency and accuracy. Therefore the
actions which we regularly perform in our daily life, are
converted to commands and are trained to a speech IC .They
are stored as a database in the integrated circuit and
corresponding actions are performed when the speech is
recognised from the user.
MOTIVATION AND BACKGROUND
Previously many technologies evolved such as augmented
reality which is to add information and meaning to real object
or place. Unlike virtual reality, augmented reality does not
create a simulation of reality instead it takes a real object or
space as the foundation and incorporates technologies that add
contextual data to deepen a person understanding of the
subject. It’s a term for live direct or indirect view of a physical
real world environment whose elements are augmented by
virtual computer generated imagery.
Gesture recognition is a term with a goal of interpreting
human gestures through mathematical gestures and
mathematical algorithms.
Computer vision is the science and technology of machines
that is concerned with the theory behind artificial systems that
extract information from the images. As a technological
discipline, computer vision seeks to apply its theories and
models to the construction of computer vision systems. The
examples include the controlling processes, detecting events,
organising information, modelling objects or environments
and interaction.
APPLICATIONS
The basic operations such as enabling clock, inbox,
browsing, searching gallery, calendar, seeing contact list etc
are performed regularly in the mobile every time. These
operations can be stored as commands in the IC and then can
be accessed on the screen or over any surface using our
technology within fractions of seconds.
CONCLUSION
The sixth sense technology using gesture movement and
speech integrated circuits are emerging innovative ideas. We
have a seamless access to data or information that may exist to
help us make decisions. This provides access to relevant
information about the things in the environment and enables
the new interactions between the real world and the world of
data. Although the miniaturisation of computing devices
allows us to carry computers in our pockets, there had been no
link between the digital devices we carry and our interactions
with the physical world, and our speech in a efficient level.
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Abstract
This paper deals with the latest technology called the
sixth sense. It’s a wearable interface that augments the physical
world around us with the digital information. It’s just born
concept which allows user to connect with the internet
seamlessly. Without use of keyboard, mouse we can see videos
access, change, move data simply .But this concept bottle necks
lead to modification of the same by using commands instead of
gestures. Speech IC is used as a database for commands which
will be initially trained for storage. It performs the
corresponding commands accessing the operation from the
mobile device connected to it and action is projected using a
projector over any surface. It’s more possibly to be implemented
in future because of its cost constraints,
INTRODUCTION
This technology is a revolutionary way to interface the
physical world with digital information. Modern technologies
include the touch screen techniques which is used widely and
it makes ease of operation and saves utilisation time. Sixth
sense is a wearable gestural interface that augments the
physical world around us with digital information and lets us
use natural hand gestures to interact with that information. But
the bottle necks of this method such as position of camera, for
capturing gestures interprets the accuracy in the projected
output, lead to use of commands instead of hand gestures. The
position of camera is a major constraint in the image capturing
and projected output efficiency and accuracy. Therefore the
actions which we regularly perform in our daily life, are
converted to commands and are trained to a speech IC .They
are stored as a database in the integrated circuit and
corresponding actions are performed when the speech is
recognised from the user.
MOTIVATION AND BACKGROUND
Previously many technologies evolved such as augmented
reality which is to add information and meaning to real object
or place. Unlike virtual reality, augmented reality does not
create a simulation of reality instead it takes a real object or
space as the foundation and incorporates technologies that add
contextual data to deepen a person understanding of the
subject. It’s a term for live direct or indirect view of a physical
real world environment whose elements are augmented by
virtual computer generated imagery.
Gesture recognition is a term with a goal of interpreting
human gestures through mathematical gestures and
mathematical algorithms.
Computer vision is the science and technology of machines
that is concerned with the theory behind artificial systems that
extract information from the images. As a technological
discipline, computer vision seeks to apply its theories and
models to the construction of computer vision systems. The
examples include the controlling processes, detecting events,
organising information, modelling objects or environments
and interaction.
APPLICATIONS
The basic operations such as enabling clock, inbox,
browsing, searching gallery, calendar, seeing contact list etc
are performed regularly in the mobile every time. These
operations can be stored as commands in the IC and then can
be accessed on the screen or over any surface using our
technology within fractions of seconds.
CONCLUSION
The sixth sense technology using gesture movement and
speech integrated circuits are emerging innovative ideas. We
have a seamless access to data or information that may exist to
help us make decisions. This provides access to relevant
information about the things in the environment and enables
the new interactions between the real world and the world of
data. Although the miniaturisation of computing devices
allows us to carry computers in our pockets, there had been no
link between the digital devices we carry and our interactions
with the physical world, and our speech in a efficient level.