29-08-2017, 11:19 AM
Augmented Reality (RA) is a direct or indirect direct view of a physical, real-world environment whose elements are "augmented" by computer-generated or real-world sensed inputs such as sound, video, graphics, or GPS data . It relates to a more general concept called computer-mediated reality, in which a view of reality is modified (possibly even diminished rather than magnified) by a computer. Augmented reality enhances our current perception of reality, while in contrast, virtual reality replaces the real world with a simulated one. Increasing techniques are typically performed in real time and in semantic context with environmental elements, such as overlapping supplemental information such as scores on a live video feed of a sporting event.
With the help of advanced AR technology (for example, adding computer vision and object recognition), information about the real world surrounding the user becomes interactive and digitally manipulable. Information about the environment and its objects is superimposed on the real world. This information can be virtual or real, eg. Seeing other real information detected or measured such as electromagnetic radio waves superimposed on the exact alignment with where they are actually in space. Augmented reality highlights the components of the digital world in the real world perceived by a person. An example is an AR hull for construction workers showing information about construction sites. The first functional AR systems that provided immersive mixed-user experiences were invented in the early 1990s, beginning with the Virtual Fixtures system developed at Armstrong Labs of the United States Air Force in 1992. Augmented Reality is also transforming world of education. Can be accessed by scanning or displaying an image with a mobile device.
With the help of advanced AR technology (for example, adding computer vision and object recognition), information about the real world surrounding the user becomes interactive and digitally manipulable. Information about the environment and its objects is superimposed on the real world. This information can be virtual or real, eg. Seeing other real information detected or measured such as electromagnetic radio waves superimposed on the exact alignment with where they are actually in space. Augmented reality highlights the components of the digital world in the real world perceived by a person. An example is an AR hull for construction workers showing information about construction sites. The first functional AR systems that provided immersive mixed-user experiences were invented in the early 1990s, beginning with the Virtual Fixtures system developed at Armstrong Labs of the United States Air Force in 1992. Augmented Reality is also transforming world of education. Can be accessed by scanning or displaying an image with a mobile device.