02-09-2017, 12:07 PM
Distributed Interactive Simulation (DIS) is an IEEE standard for conducting real-time war games at the platform level across multiple host computers and is used worldwide, especially by military organizations, but also by other agencies such as space exploration and medicine.
The standard was developed through a series of "DIS Workshops" at the Network Simulation Interactive Simulation Symposium, organized by the University of Central Florida's Simulation and Training Institute (IST). The standard itself is very closely modeled after the original SIMNET distributed the interactive simulation protocol, developed by Bolt, Beranek and Newman (BBN) for the Defense Advanced Research Projects Agency (DARPA) in the early to late of 1980. BBN introduced the concept of dead calculus to efficiently transmit the state of battlefield entities.
In the early 1990s, IST was hired by the United States Defense Advanced Research Projects Agency to conduct research in support of the United States Army Simulators Network (SimNet) program. The funding and research interest for the development of DIS standards declined following the proposal and promulgation of its successor, the High-Level Architecture (HLA) in 1996. The HLA was produced by fusion protocol of DIS with the added level protocol (ALSP) designed by MITER.
There was a NATO standardization agreement (STANAG 4482, Standardized Information Technology Protocols for Distributed Interactive Simulation (DIS), adopted in 1995) on DIS for simulation modeling and interoperability. This was withdrawn in favor of HLA in 1998 and officially canceled in 2010 by the NATO Standardization Agency (NSA).
The standard was developed through a series of "DIS Workshops" at the Network Simulation Interactive Simulation Symposium, organized by the University of Central Florida's Simulation and Training Institute (IST). The standard itself is very closely modeled after the original SIMNET distributed the interactive simulation protocol, developed by Bolt, Beranek and Newman (BBN) for the Defense Advanced Research Projects Agency (DARPA) in the early to late of 1980. BBN introduced the concept of dead calculus to efficiently transmit the state of battlefield entities.
In the early 1990s, IST was hired by the United States Defense Advanced Research Projects Agency to conduct research in support of the United States Army Simulators Network (SimNet) program. The funding and research interest for the development of DIS standards declined following the proposal and promulgation of its successor, the High-Level Architecture (HLA) in 1996. The HLA was produced by fusion protocol of DIS with the added level protocol (ALSP) designed by MITER.
There was a NATO standardization agreement (STANAG 4482, Standardized Information Technology Protocols for Distributed Interactive Simulation (DIS), adopted in 1995) on DIS for simulation modeling and interoperability. This was withdrawn in favor of HLA in 1998 and officially canceled in 2010 by the NATO Standardization Agency (NSA).