06-09-2017, 03:18 PM
Teaching and learning is a rapidly changing form. Technology has opened doors wide learning, and as a result the classroom, students and instructors are all beings changed today. There is no denying that today's students differ in levels of competence and motivation across all learning platforms, whether it is a classroom or an eLearning module. Exposure to new technologies has led to a gap between the levels of instruction or instruction a student expects and what the instructor is able to impart. In such an environment it becomes difficult to attract and sustain student interest in the subject. Traditional classroom instruction requires a meeting for teachers to demonstrate. Other teaching materials such as graphics, graphics or flash cards are also used. Keeping these proven times dictates in mind, the virtual classroom has been created, using the Internet or intranet as the link. This "classroom" is similar to a traditional classroom of schools and colleges. The difference is in their methodology of teaching the same course; while the teacher probably still uses a board (a digital board, in this case), he or she has the option of using a number of aids to make the lesson more lively and interactive.
1. Audio-visuals are widely used to invite the attention of students and hold them for a long time.
This platform allows the teacher to access various graphical tools that help demonstrate in a way that speaks more than just words. In a matter of seconds, numbers can be represented in different types of graphs and graphs. Colour coding can be a fairly simple application, but it also stimulates retention by providing visual stimulation in the form of colour.
2. Interaction is key.
Most virtual classroom sessions are web-based, and therefore a two-way interaction is also possible in real time. As in a real class, the teacher and students can participate in question-and-answer sessions. Discussions can be conducted, as well as several other forms of interactive learning tools such as role play.
3. The Internet itself is a huge repository of knowledge.
Instead of simply giving examples or case studies, they can be explored through the Internet. And since the target audience, students, spend maximum hours surfing the Internet, it's a territory they feel most at ease in. It's almost as if they do not do it as part of their curriculum, but for fun. And therefore, students who can not actively participate in any discussion in a classroom may surprisingly vocal in an online survey or discussion forum. A simple shift from the classroom to an online community, the teacher to the moderator, and the students to the participants can work wonders.
4. Role play is encouraged.
Role play within the virtual classroom is another way to create awareness and interest in various topics. The rules of the role play are set and a demonstration is run to show how it works. The public is then invited to participate in a similar exercise. The art of negotiation is taught when the classroom is divided into management, the union and the workers. The roles are exchanged for different sessions, to understand the nuances of each role - their demands and limitations. Another skill that has been fruitfully learned through effective role play is business communication. The class is divided into different groups of people, who communicate within an organization and dialogue between them. This is how the tone and format of communication are experienced, within the limits of the organizational hierarchy.
5. Many feedback tools.
At the beginning of the session it is a good idea to familiarize users with finding emoticons and feedback tools provided in the virtual classroom. For example, emoticons such as laughter, applause, icons of agreement and disagreement are very popular among all groups of students. Students should have the opportunity to try them out and instructors can also use them to ease the mood. You can give instructions to use the emoticons wisely - the excitement of laughter when something is funny, or the button of applause when a statement is particularly exciting.
1. Audio-visuals are widely used to invite the attention of students and hold them for a long time.
This platform allows the teacher to access various graphical tools that help demonstrate in a way that speaks more than just words. In a matter of seconds, numbers can be represented in different types of graphs and graphs. Colour coding can be a fairly simple application, but it also stimulates retention by providing visual stimulation in the form of colour.
2. Interaction is key.
Most virtual classroom sessions are web-based, and therefore a two-way interaction is also possible in real time. As in a real class, the teacher and students can participate in question-and-answer sessions. Discussions can be conducted, as well as several other forms of interactive learning tools such as role play.
3. The Internet itself is a huge repository of knowledge.
Instead of simply giving examples or case studies, they can be explored through the Internet. And since the target audience, students, spend maximum hours surfing the Internet, it's a territory they feel most at ease in. It's almost as if they do not do it as part of their curriculum, but for fun. And therefore, students who can not actively participate in any discussion in a classroom may surprisingly vocal in an online survey or discussion forum. A simple shift from the classroom to an online community, the teacher to the moderator, and the students to the participants can work wonders.
4. Role play is encouraged.
Role play within the virtual classroom is another way to create awareness and interest in various topics. The rules of the role play are set and a demonstration is run to show how it works. The public is then invited to participate in a similar exercise. The art of negotiation is taught when the classroom is divided into management, the union and the workers. The roles are exchanged for different sessions, to understand the nuances of each role - their demands and limitations. Another skill that has been fruitfully learned through effective role play is business communication. The class is divided into different groups of people, who communicate within an organization and dialogue between them. This is how the tone and format of communication are experienced, within the limits of the organizational hierarchy.
5. Many feedback tools.
At the beginning of the session it is a good idea to familiarize users with finding emoticons and feedback tools provided in the virtual classroom. For example, emoticons such as laughter, applause, icons of agreement and disagreement are very popular among all groups of students. Students should have the opportunity to try them out and instructors can also use them to ease the mood. You can give instructions to use the emoticons wisely - the excitement of laughter when something is funny, or the button of applause when a statement is particularly exciting.