22-02-2011, 11:32 AM
presented by:
LAKSHMI SHREE C.V
28704893-Sixth-Sense-FINAL-Ppt.pptx (Size: 3.12 MB / Downloads: 318)
SIXTH SENSE TECHNOLOGY
INTRODUCTION
Sixth Sense is a wearable gestural interface that augments the physical world around us with digital information and lets us use natural hand gestures to interact with that information.
It was developed by Pranav Mistry, a PhD student in the Fluid Interfaces Group at the MIT Media Lab.
SixthSense bridges the gap by bringing intangible, digital information out into the tangible world, and allowing us to interact with this information via natural hand
SixthSense comprises a pocket projector, a mirror and a camera. The hardware components are coupled in a pendant like mobile wearable device
COMPONENTS
The hardware components are coupled in a pendant like mobile wearable device.
Camera
Projector
Mirror
Mobile Component
Colored Markers
Camera
Captures an object in view and tracks the user’s hand gestures
It sends the data to smart phone
It acts as a digital eye, connecting you to the world of digital information
Projector
The projector projects visual information enabling surfaces and physical objects to be used as interfaces
The project itself contains a battery inside, with 3 hours of battery life.
A tiny LED projector displays data sent from the smart phone on any surface in view–object, wall, or person.
Mirror
The usage of the mirror is significant as the projector dangles pointing downwards from the neck
Smart Phone
A Web-enabled smart phone in the user’s pocket processes the video data
Other software searches the Web and interprets the hand gestures
Color Markers
It is at the tip of the user’s fingers .
Marking the user’s fingers with red, yellow, green, and blue tape helps the webcam recognize gestures
The movements and arrangements of these makers are interpreted into gestures that act as interaction instructions for the projected application interfaces.
LAKSHMI SHREE C.V
28704893-Sixth-Sense-FINAL-Ppt.pptx (Size: 3.12 MB / Downloads: 318)
SIXTH SENSE TECHNOLOGY
INTRODUCTION
Sixth Sense is a wearable gestural interface that augments the physical world around us with digital information and lets us use natural hand gestures to interact with that information.
It was developed by Pranav Mistry, a PhD student in the Fluid Interfaces Group at the MIT Media Lab.
SixthSense bridges the gap by bringing intangible, digital information out into the tangible world, and allowing us to interact with this information via natural hand
SixthSense comprises a pocket projector, a mirror and a camera. The hardware components are coupled in a pendant like mobile wearable device
COMPONENTS
The hardware components are coupled in a pendant like mobile wearable device.
Camera
Projector
Mirror
Mobile Component
Colored Markers
Camera
Captures an object in view and tracks the user’s hand gestures
It sends the data to smart phone
It acts as a digital eye, connecting you to the world of digital information
Projector
The projector projects visual information enabling surfaces and physical objects to be used as interfaces
The project itself contains a battery inside, with 3 hours of battery life.
A tiny LED projector displays data sent from the smart phone on any surface in view–object, wall, or person.
Mirror
The usage of the mirror is significant as the projector dangles pointing downwards from the neck
Smart Phone
A Web-enabled smart phone in the user’s pocket processes the video data
Other software searches the Web and interprets the hand gestures
Color Markers
It is at the tip of the user’s fingers .
Marking the user’s fingers with red, yellow, green, and blue tape helps the webcam recognize gestures
The movements and arrangements of these makers are interpreted into gestures that act as interaction instructions for the projected application interfaces.