01-05-2010, 11:05 PM
sixth sense FINAL ppt.pptx (Size: 3.06 MB / Downloads: 899)
SIXTH SENSE TECHNOLOGY
CONTENTS
Introduction
Components
Working
Applications
INTRODUCTION
Sixth Sense is a wearable gestural interface that augments the physical world around us with digital information and lets us use natural hand gestures to interact with that information.
It was developed by Pranav Mistry, a PhD student in the Fluid Interfaces Group at the MIT Media Lab.
SixthSense bridges the gap by bringing intangible, digital information out into the tangible world, and allowing us to interact with this information via natural hand
SixthSense comprises a pocket projector, a mirror and a camera. The hardware components are coupled in a pendant like mobile wearable device
COMPONENTS
The hardware components are coupled in a pendant like mobile wearable device.
Camera
Projector
Mirror
Mobile Component
Color Markers
Camera
Captures an object in view and tracks the userâ„¢s hand gestures
It sends the data to smart phone
It acts as a digital eye, connecting you to the world of digital information
Projector
The projector projects visual information enabling surfaces and physical objects to be used as interfaces
The project itself contains a battery inside, with 3 hours of battery life.
A tiny LED projector displays data sent from the smart phone on any surface in view“object, wall, or person.
Mirror
The usage of the mirror is significant as the projector dangles pointing downwards from the neck.
Smart Phone
A Web-enabled smart phone in the userâ„¢s pocket processes the video data
Other software searches the Web and interprets the hand gestures
Color Markers
It is at the tip of the userâ„¢s fingers .
Marking the userâ„¢s fingers with red, yellow, green, and blue tape helps the webcam recognize gestures
The movements and arrangements of these makers are interpreted into gestures that act as interaction instructions for the projected application interfaces.
HOW IT WORKS
The hardware that makes Sixth Sense work is a pendant like mobile wearable interface
It has a camera, a mirror and a projector and is connected wirelessly to a bluetooth smart phone that can slip comfortably into oneâ„¢s pocket
The camera recognizes individuals, images, pictures, gestures one makes with their hands
Information is sent to the Smartphone for processing
The downward-facing projector projects the output image on to the mirror
Mirror reflects image on to the desired surface
Thus, digital information is freed from its confines and placed in the physical world
Make a call
You can use the Sixth Sense to project a keypad onto your hand, then use that virtual keypad to make a call.
Call up a map
With the map application we can call up the map of our choice and then use thumbs and index fingers to navigate the map
Check the time
Draw a circle on your wrist to get a virtual watch that gives you the correct time
Create multimedia reading experiences
Sixth Sense can be programmed to project related videos onto newspaper articles you are reading
Drawing application
The drawing application lets the user draw on any surface by tracking the fingertip movements of the userâ„¢s index finger
Zooming features
The user can zoom in or zoom out using intuitive hand movements
Get product information
Sixth Sense uses image recognition or marker technology to recognize products we pick up, then feeds us information on those products
Get book information
The system can project Amazon ratings on that book, as well as reviews and other relevant information
Get flight updates
The system will recognize your boarding pass and let you know whether your flight is on time and if the gate has changed.
Feed information on people
The system will project relevant information about a person such as what they do, where they work, and so on.
Take pictures
If you fashion your index fingers and thumbs into a square ("framing" gesture), the system will snap a photo.
After taking the desired number of photos, we can project them onto a surface, and use gestures to sort through the photos, and organize and resize them.
CONCLUSION
Sixth Sense recognizes the objects around us, displaying information automatically and letting us to access it in any way we need
The Sixth Sense prototype implements several applications that demonstrate the usefulness, viability and flexibility of the system
Allowing us to interact with this information via natural hand gestures
The potential of becoming the ultimate "transparent" user interface for accessing information about everything around us
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